The * Frilond * Campaign
Additional Feats

The following feats from Wizard of the Coast sources are available to all characters in Frilond.

General Feats
Feat Source Prerequisites Description
Battlefield Inspiration Miniatures Handbook Cha 13 Allies within 30 ft. with Int 3+ gain +2 circumstance bonus on saves vs. fear.
Danger Sense Miniatures Handbook Improved Initiative You can reroll 1 initiative check/day and use the better of the 2 results.
Dash Miniatures Handbook - +5 ft speed in light or no armor
Daunting Presence Miniatures Handbook Cha 13, BAB +1 Standard action causes opponents within 30 ft. who see you and have an Int score to become shaken for 10 minutes - Will save (DC 10 + Cha modifier +1/2 character levels) negates.
Deft Opportunist Miniatures Handbook Dex 15, Combat Reflexes Gain +4 bonus on attack rolls during attacks of opportunity.
Distracting Attack Miniatures Handbook BAB +1 Allies gain a +1 circumstance bonus on attacks vs. opponents you attack in melee.
Double Hit Miniatures Handbook Combat Reflexes, Two-Weapon Fighting, Improved Two-Weapon Fighting You can attack with both weapons (incurring the normal penalties) during an attack of opportunity.
Extra Domain Spell Miniatures Handbook Wis 15, at least 1 domain spell Chosen domain spell can be cast 1 additional time/day.
Foe Specialist Miniatures Handbook BAB +4, Sneak Attack +1d6 You deal +1d6 damage on sneak attacks vs. selected enemy type.
Goad Miniatures Handbook Cha 13, BAB +1 Move action causes selected opponent that threatens you to make all of its melee attacks against you on its next turn - Will save (DC 10 + Cha modifier + 1/2 character levels) negates.
Greater Powerful Charge Miniatures Handbook Medium size or larger, BAB +4, Powerful Charge The extra damage for Powerful Charge increases by 1 category (Colossal becomes +8d6).
Improved Shieldmate Miniatures Handbook BAB +4, Shieldmate The bonus from Shieldmate increases by +1.
Improved Toughness Complete Warrior Base Fort save +2 Gain +1 hp per HD.
Mounted Casting Miniatures Handbook Mounted Combat, Ride 1 rank +10 bonus on Concentration checks to cast spells while mounted.
Powerful Charge Miniatures Handbook Medium size or larger, BAB +1 Melee attacks during an unmounted charge deal extra damage (Medium: +1d8, Large: +2d6, Huge: +3d6, Gargantuan: +4d6, Colossal: +6d6) - 1/round.
Pushback Miniatures Handbook Str 17, Power Attack, Improved Bull Rush Melee attacks also act as bull rushes, you do not provoke an attack of opportunity, and you push the opponent back 5 ft. maximum - 1/round.
Reckless Charge Miniatures Handbook BAB +1 Gain +4 bonus on attacks and -4 penalty to AC (instead of +2 and -2) during a charge.
Resounding Blow Book of Exalted Deeds Str 13, Power Attack, Intimidate 7 ranks Critical hit causes opponent to cower for 1 round. Will save (DC 10 + Cha modifier + 1/2 character levels) negates.
Second Wind Miniatures Handbook - Free action allows you to heal yourself of (Con modifier) damage - 1/day.
Shieldmate Miniatures Handbook BAB +1 Allies adjacent to you gain a +1 shield bonus to AC when you are using a shield (+2 if it is a tower shield).
Sidestep Miniatures Handbook Dex 15, Dodge, Mobility, Tumble 8 ranks You can make a free 5-ft. step after an attack of opportunity - 1/round.
Wild Cohort Wizards Website - You gain an animal cohort.

Metamagic Feats
Feat Source Prerequisites Description
Sudden Empower Miniatures Handbook Any metamagic feat 1 spell/day gains the effects of the Empower Spell feat without preparing it ahead of time, increasing the casting time, or increasing the spell level.
Sudden Enlarge Miniatures Handbook - As Sudden Empower, but the spell gains the effects of the Enlarge Spell feat.
Sudden Extend Miniatures Handbook - As Sudden Empower, but the spell gains the effects of the Extend Spell feat.
Sudden Maximize Miniatures Handbook Any metamagic feat As Sudden Empower, but the spell gains the effects of the Maximize Spell feat.
Sudden Quicken Miniatures Handbook Quicken Spell, Sudden Empower, Sudden Extend, Sudden Maximize, Sudden Silent, Sudden Still As Sudden Empower, but the spell gains the effects of the Quicken Spell feat.
Sudden Silent Miniatures Handbook - As Sudden Empower, but the spell gains the effects of the Silent Spell feat.
Sudden Still Miniatures Handbook - As Sudden Empower, but the spell gains the effects of the Still Spell feat.
Sudden Widen Miniatures Handbook - As Sudden Empower, but the spell gains the effects of the Widen Spell feat.