The * Frilond * Campaign
Dramatis Personae

(PCs, Henchmen, and Special Companions)

Fallen members of this group are found on the Roll of Honor.

Achrach. A shaggy Werdric sheephound, given by Friar Sidrach to Vandoren. Bear the Donkey

Bear the Donkey. Inherited from Shakerly, Bear is Friar Sidrach's long suffering companion and exhibits typical stubbornness and irritability. Seemingly indestructible, Bear has tramped up and down the length of the Frounter. Bear especially likes to nip Clement and has a noticeable dislike for strong magic.

Dominic Gadling. Dominic is a tall and rather skinny man with black hair and blue eyes, dressed as a traveling merchant in well-cut but worn clothing. He appears to be, like Valerius, a philosopher and student of ars magica.

Draak. A tall young man, self-described as "a hard case." Draak is one of the free-folk, a band of nomadic people living in the ruckish territories by hunting, fishing, trapping, and raiding the ruck-men. He is known to fly into berserk rages when in the heat of battle, and wields a great hammer with the name of King Tereus inscribed upon it..

Fiasco. Sir Hamral's war-horse, a gift from Sir Aleck Rowland. Fiasco is aggressive and always eager to enter battle.

Helena and Hermia. A pair of mysterious twin girls, about ten years old. Valerius rescued them from servitude to the fiendish witches Adah and Endorah and he is seeing to their care and upbringing. Helena and Hermia have round, red faces, curly brown hair, and eyes colored the deepest green. They are mirthful and friendly, and show a great affinity for the woods and growing things. With their keen eyes and knowledge of plants, they are promising herbalists.

Jacob. A small, quiet young servant to Sir Hamral. While slow to anger, Jacob is a tough little scrapper in a fight.

Sir Hamral, Bailiff of Upchurch. A very tall, hulking, but soft-spoken warrior from Heremac. Hamral was born to the middle-class, his father a former serjeant in the town militia. Hamral himself was once active in Heremac's militia—especially following his brother Terrence's death at the hands of ruck-men. Hamral is a sharp tactician, though he will sometimes take great risks to finish an enemy. He enjoys a very good reputation in Heremac, and is well known as a hard worker and sometimes hero. Hamral was knighted by Sir Aleck Rowland in gratitude for Hamral's service at the Geaunt's Tower. Following the death of Sir Aleck, the Count of Kirke installed Hamral as the Bailiff of Upchurch, and he has since married Lady Isabelle of Derwich. Hamral wields the sword Legrand, an enchanted blade once borne by King Conall.

"Witchery!" exclaims Mendelor, peering ahead into the gloom.

Mendelor. A tall, hardy forester, Mendelor is handy with an axe and always eager to jump into any adventure or scrap. Mendelor is loyal, generous, and deeply suspicious of all magic. Mendelor's bravery is renown, and he slew Prince Briareus in single combat. He has recently been given the name "Stoneheart." He wields the axe Witcheswoe.

Noxumbra. A large female raven, first found in the Cave of the Crone. Noxumbra has a special relationship with Valerius, and she is able to talk.

Owen Grey. An archer from Antace, Owen is a tough and plucky fighter, as handy with a sword as with his bow. He has also distinguished himself as an excellent scout.

Oswald. A stout, red-faced fellow, Oswald is a doughty but kind-hearted serjeant and the marshall of Upchurch. Oswald served Sir Aleck Rowland's loyally for many years before becoming Sir Hamral's henchman. Oswald is twice a widower and has eight children, all of whom live in Upchurch: Leofric, Elmer, Hilda, Osred, Audrey, Elga, Bearn, and Tate.

Plucksome. Plucksome is a sentient magical item, a cunningly crafted psaltery given to Vandoren by the Fair Folk for his exceptional performance at the Ormsnine Tree. Plucksome has a mirthful, capricious personality, greatly enjoying the company of intelligent creatures, becoming sullen and even surly if left alone for very long. Plucksome can play back any song it has ever heard, and can communicate through its music or by making notes. The style of the music indicates mood.

Pyers. A large, loud boy, hired as a servant for Sir Hamral. Pyers is a braggart and bully, and is usually found in the company of Jacob.

Ruik. Often traveling under the name Coric, Ruik is a young, well-mannered lad, prone to unexpected actions. He is small, with longish wavy brown-blond hair. Ruik is a worshipful Pentian and is free with both his coin and hospitality. Curious, enthusiastic, and excitable, he prefers dark hooded cloaks and enjoys intrigue and ideas. He has revealed that he is originally from the town of Covin on the coast. Ruik has a good aim with the sling, and can use a knife in close quarters. He also has an intense interest in languages, and is quick to latch on to new or unusual words; he has leaned how to read and write. Although adverse to violence, Ruik has shown increasing bravery and ingenuity in the face of danger. Ruik had a good friend and follower named Wyk, who was killed in the Geaunt's Tower. Ruik currently dwells in Lownell, where he keeps a watchful eye on Sir John the Bastard. =

"By the Hammer!" cries St. James. "Why can't he just say whatever the hell it is he means!"

St. James. A fast-talking youth, St. James is sarcastic and disrespectful, but also quite perceptive. He is of medium height and build, with brown hair and blue eyes. St. James is prone to catching colds and cannot abide drafts. He also hates to carry anything heavier than a bag of coins. St. James is very clever at working with both traps and locks—skills which have served him well in the last few years. He is an excellent cook and a fine brewer, and was known to occasionally moonlight at the Bristling Boar. When in Heremac St. James often enjoyed the company of a certain lady named Maggie, but he has recently fallen out of her favor. St. James hails from a small village called Mattin, where he was known as Destin Waller; his parents owned a tavern there called the Wellstone. St. James was forced to leave his home town after being accused of thievery. For a while St. James was accompanied by a childhood friend, Dale. Unfortunately, Dale was devoured by Old Brown while exploring Owl Island.

The Sigil of ValeriusValerius. A mysterious figure in his thirties, dressed in black robes like a cleric in minor orders. Valerius is very tall and thin, with dark hair and eyes and a small, mustacheless beard. He is literate and highly intelligent, and commands formidable occult forces. On more than one occasion he has conjured forth monstrous servants from beyond this world. Valerius is sometimes haughty and distant, but he is always true to his word. His personal mark, represented here, resembles a labyrinth.

Vandoren. An attractive young man, Vandoren is a wandering minstrel from Canglen and former companion to Clement; the two met while attending cathedral school. Vandoren is literate and obviously well-bred: his father, Dunstan, was once a knight in the employ of Lord Charles of Antace, and is now a prominent and influential member of the chancellery of Bishop Martin. Vandoren is a talented singer of songs and maker of jests; he plays the psaltery, a musical instrument that is held in front of the chest while the strings are plucked.