Fight Details

Fight Options can be used to selectively show or hide any level of the tree except the Combatants.

ParseThis uses the concept of peers to calculate some of the statistics. Any details at the same level of the heirarchy with the same parent are considered peers. All Combatants are considered peers for example. All Targets for a single Combatant are considered peers. Targets for different Combatants are not considered peers. Similarly all Weapons used to attack a single Target by a Combatant are considered peers. If Targets are not displayed then all Weapons for a single Combatant are considered peers.

Details

Details gives information about the given row. The name of a Combatant or Target or the type of Attack are examples.

Start Time

Start Time is defined as the time of the first Attack of the given type shown in the Details column.

Duration

Duration is defined as the amount of time between the Start Time and and the last Attack of the given type shown in the Details column.

Dmg

Dmg shows the total damage done for the given type shown in the Details column.

% Dmg

% Dmg shows the percent damage of the sum of the damage of the given type's peers. For example if Triskeel did 400 damage and Player did 350 damage then Triskeel's % Dmg would be 400 / ( 400 + 350 ), or 53.33%.

DPS

DPS shows the damage per second (DPS) of the given type. This number is calculated as Dmg divided by Duration.

#

# is the number of Attacks for the given type.

% #

% # shows the percent number of Attacks for the sum of the Attacks of the given type's peers. For example if Triskeel missed 10 times, hit 50 times, and critically hit 3 times then the % # for his misses would be 10 / ( 10 + 50 + 3 ), or 15.87%.

#/s

#/s shows the number of Attacks per second for the given type. This number is calculated as # divided by Duration.

Min, Max, Avg

Min, Max, Avg show the minimum, maximum and average damage for a single hit of the given type.